FLIGHT MOTES

These motes allow those who know them to soar through the heavens, slowing falls with weaker swayspells, but gaining true flight with the greatest one.

Glide (Flight) School transmutation
Level 1
Duration 1 round/level
Saving Throw Will negates (harmless)
Spell Resistance yes (harmless)
Target Restrictions counter, personal, or touch (boost: ray)
The target of a swayspell with this effect mote falls at a rate of 20 feet per round, and for every 5 feet fallen in this way, can move horizontally 20 feet, up to a maximum of 80 feet per round. Regardless of the circumstances, the target can never gain elevation with this effect, and the swayspell with this effect mote immediately ends the next time the target lands on a solid surface. If the spell ends while the subject is still gliding, the subject falls as normal.
Boost: This effect mote may use the ray target mote.
Boost: The quicken meta mote can be added to a sway spell containing only this effect mote without an additional cost. The caster must know the quicken meta mote. This effect mote may be boosted twice, once for each boost option.

Float (Flight) School transmutation
Level 2
Duration 1 minute/level
Saving Throw Will negates (harmless)
Spell Resistance yes (harmless)
Target Restrictions counter, personal, or touch
The target of a swayspell with this effect mote can float in the air, rising or falling at a rate of 30 feet per round as a move action. This effect only allows for vertical movement, but other forces might allow the target to move horizontally as well. The caster has no control over this movement on someone else. If the spell ends while the subject is still floating, the subject falls as normal.

Soar (Flight) School transmutation
Level 4
Duration 1 minute/level
Saving Throw Will negates (harmless)
Spell Resistance yes (harmless)
Target Restrictions counter, personal, or touch
The target of a swayspell with this effect mote gains a fly speed of 60 feet with average maneuverability (40 feet if encumbered or wearing medium or heavy armor). The target also receives an insight bonus on Fly skill checks equal to the caster’s level. If the spell ends while the subject is still soaring, the subject falls as normal.

Unbound Flight (Flight) School transmutation
Level 6
Duration 1 hour/level
Saving Throw Will negates (harmless)
Spell Resistance yes (harmless)
Target Restrictions counter or personal (boost: touch)
The target of a swayspell with this effect mote gains a fly speed of 70 feet with perfect maneuverability and is not slowed by encumbrance or armor. The target treats all wind levels as one level lower, and receives an insight bonus on Fly skill checks and saving throws against wind effects equal to double the caster’s level. If the spell ends while the subject is still flying, the subject falls as at a rate of 20 feet per round until he reaches solid footing.
Boost: This effect mote may use the touch target mote.

FLIGHT MOTES

Terigia: A World Under Sway Phloid